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ChunweiChang / 3D Artist

CV

Objective:

Highly skilled and innovative artist specializing in Architecture & Destruction, with expertise in 3D environment asset creation and photogrammetry. Seeking challenging opportunities to contribute artistic vision, technical expertise, and storytelling abilities to the creation of immersive experiences.

Education:

MFA - Academy of Art University - Animation & VFX (2011)

BFA – National Taiwan University of Art – Fine Art (2007)

Skills:

  • 3D modeling, texturing, and optimization for real-time applications.

  • Creating visually striking environments depicting architecture in various stages of decay and destruction.

  • Strong understanding of architectural design principles and attention to detail.

  • Proficiency in industry-standard software: Substance, Maya, ZBrush, Adobe and Agisoft.

  • Experience with photogrammetry techniques for accurate 3D asset creation.

  • Creative problem-solving and adaptability to changing project requirements.

  • Excellent communication and collaboration skills within multidisciplinary teams.

Experience:

Key Artist - Architecture & Destruction | Ripple Effect Studio (Current)

  • Led creation of visually captivating environments portraying the beauty and decay of architectural structures.

  • Executed artistic vision, ensuring high-quality and realistic 3D assets.

  • Collaborated closely with designers, developers, and artists for seamless asset integration.

  • Utilized photogrammetry techniques for accurate 3D asset transformation.

  • Developed optimized assets for real-time applications, including video games, virtual reality experiences, and architectural visualizations.

3D Artist - DICE LA (2018 – 2019)

  • Specialized in 3D modeling, texturing, and asset destruction.

  • Utilized photogrammetry for accurate asset creation.

Stereo D (2011)

  • Matte painter

  • VFX compositing

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