ChUNwEiChanG
ChunweiChang / 3D Artist
CV
Objective:
Highly skilled and innovative artist specializing in Architecture & Destruction, with expertise in 3D environment asset creation and photogrammetry. Seeking challenging opportunities to contribute artistic vision, technical expertise, and storytelling abilities to the creation of immersive experiences.
Education:
MFA - Academy of Art University - Animation & VFX (2011)
BFA – National Taiwan University of Art – Fine Art (2007)
Skills:
-
3D modeling, texturing, and optimization for real-time applications.
-
Creating visually striking environments depicting architecture in various stages of decay and destruction.
-
Strong understanding of architectural design principles and attention to detail.
-
Proficiency in industry-standard software: Substance, Maya, ZBrush, Adobe and Agisoft.
-
Experience with photogrammetry techniques for accurate 3D asset creation.
-
Creative problem-solving and adaptability to changing project requirements.
-
Excellent communication and collaboration skills within multidisciplinary teams.
Experience:
Key Artist - Architecture & Destruction | Ripple Effect Studio (Current)
-
Led creation of visually captivating environments portraying the beauty and decay of architectural structures.
-
Executed artistic vision, ensuring high-quality and realistic 3D assets.
-
Collaborated closely with designers, developers, and artists for seamless asset integration.
-
Utilized photogrammetry techniques for accurate 3D asset transformation.
-
Developed optimized assets for real-time applications, including video games, virtual reality experiences, and architectural visualizations.
3D Artist - DICE LA (2018 – 2019)
-
Specialized in 3D modeling, texturing, and asset destruction.
-
Utilized photogrammetry for accurate asset creation.
Stereo D (2011)
-
Matte painter
-
VFX compositing